﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SedCup.Code.Model
{
    /// <summary>
    /// This class represents a server response.
    /// </summary>
    [Serializable]
    public class ServerResponse
    {
        public string status;
        public string statusMessage;
        public int secondsLeft;
        public int turn;
        public int money;
        public List<Agent> agents;
        public List<Task> tasks;
        public List<Headquarter> headQuarters;
        public int mapSize;
        public Dictionary<int, List<int>> roadBlocks;
    }
}
